This was the set up I came up with.
Now I passed this to Drew so he could start simulating. Thats where everything went down hill. We had so many bounding box problems and had to go change our simulation from Bullet to RDB. We spent hours trying to figure this out but once we had it, we were grateful. Now it was time to pass it to Emily. More problems this time. The paddle we have in the scene spun out of control and would not work, it even crashed her Houdini so badly she wasn't able to open the scene again. So we all worked on Drew's computer to create textures and render. Where he forgot to set his render file so he had 500+ render images on his desktop. But in the end we got it done! So now for the final product!
Thank you for reading!
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